Result
| Fin | PP | Horse | Jockey / Trainer | start | 1/4 | 1/2 | 3/4 | stretch | finish | Margin | Odds | Fig |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 5 | Sunshine Girl 2p trns,drew off | Kevin Navarro | 1 | 2 | 2 | 2 | 1 | 1 | — | 2.60 | 15A E1 99 · LP 88 |
| 2 | 4 | T's Double Trouble 3p1/2,rallied | Heman Harkie | 3 | 4 | 3 | 3 | 3 | 2 | 7¼ | 16.70 | 4A E1 96 · LP 83 |
| 3 | 1 | Don't Annoy Me rail,faded | Andre Worrie | 2 | 1 | 1 | 1 | 2 | 3 | 7¼ | 0.50 | 4A E1 100 · LP 80 |
| 4 | 3 | Alarra rail1/2,3p1/4,wknd | Steven Fret | 4 | 5 | 4 | 4 | 4 | 4 | 10½ | 7.50 | 3A E1 96 · LP 82 |
| 5 | 8 | My Little One 4w trns,tired | Emanuel De Diego | 5 | 3 | 5 | 5 | 5 | 5 | 31 | 63.00 | 0A E1 92 · LP 72 |
| 6 | 6 | Wowspelledbackward slgsh st,outrun | Jhovany Paredes | 6 | 7 | 7 | 7 | 7 | 6 | 41½ | 79.25 | 0A E1 83 · LP 67 |
| 7 | 2 | Do War Diddy Diddy hoppd st,3p1/2,tired | John Davila, Jr. | 7 | 6 | 6 | 6 | 6 | 7 | 52¼ | 9.80 | 1A E1 89 · LP 56 |
How the race unfolded (position at each call; hover a line to follow one runner)
Fractional times
Call 124.29
Call 248.86
Call 31:14.57
Call 41:43.80
Final1:48.81
Payouts
| Bet | Winning numbers | Paid | Pool |
|---|---|---|---|
| win ($2) | 5 | $7.20 | — |
| place ($2) | 5 | $4.80 | — |
| show ($2) | 5 | $2.10 | — |
| exacta ($2) | 5-4 | $72.50 | $63,041 |
| place ($2) | 4 | $11.80 | — |
| show ($2) | 4 | $3.70 | — |
| trifecta ($0.50) | 5-4-1 | $42 | $43,610 |
| show ($2) | 1 | $2.20 | — |
| daily double ($2) | 3-5 | $40.80 | $10,005 |
| Pick 3 ($0.50) | 7-3-5 | $50.12 | $14,540 |
| superfecta ($0.10) | 5-4-1-3 | $15.60 | $27,628 |
Chart notes
SUNSHINE GIRL Tracked along the two path, challenged nearing the furlong marker and drew off. T'S DOUBLE TROUBLE Close up in hand along the three path, angled out in the lane and rallied. DON'T ANNOY ME Set the pace along the rail, was collared and faded. ALARRA Saved ground in hand, three path into the lane and weakened. MY LITTLE ONE Four wide on the turns and tired. WOWSPELLEDBACKWARD Broke sluggishly and was always outrun. DO WAR DIDDY DIDDY Hopped at the start, three path after a half and tired.