Result
| Fin | PP | Horse | Jockey / Trainer | start | 1/4 | 3/8 | stretch | finish | Margin | Odds | Fig |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 7 | Hey Tuff Guy 2wd,opened up,rddn out | Manuel Gutierrez | 5 | 2 | 1 | 1 | 1 | — | 0.69 | 38A E1 106 · LP 114 |
| 2 | 3 | Gun for Glory climb erly,chk1/2,rlly | Keith Asmussen | 4 | 6 | 5 | 4 | 2 | 7¾ | 6.48 | 22A E1 84 · LP 101 |
| 3 | 1 | Time for Action 3p,5p upr,rally,outkck | Axel Concepcion | 1 | 4 | 4 | 3 | 3 | 8¾ | 7.96 | 20A E1 93 · LP 99 |
| 4 | 5 | Bourbon Town ins wnnr,no match,wknd | Tyler Gaffalione | 3 | 1 | 2 | 2 | 4 | 9¼ | 2.22 | 26A E1 109 · LP 98 |
| 5 | 2 | Fortune King chased 2p, faded | Gerardo Corrales | 2 | 3 | 3 | 5 | 5 | 12¼ | 54.99 | 10A E1 97 · LP 93 |
| 6 | 4 | Cross Power svd grnd,lost crop upr | Jose Meza | 6 | 8 | 7 | 6 | 6 | 13¼ | 81.93 | 6A E1 78 · LP 92 |
| 7 | 8 | Gamerboy fracts beh gate,outrun | Gabriel Saez | 8 | 7 | 8 | 7 | 7 | 22 | 63.35 | 5A E1 84 · LP 79 |
| 8 | 6 | Bistineau Blizzard chased 3p, wknd | Rafael Bejarano | 7 | 5 | 6 | 8 | 8 | 37 | 42.58 | 1A E1 90 · LP 61 |
How the race unfolded (position at each call; hover a line to follow one runner)
Fractional times
Payouts
| Bet | Winning numbers | Paid | Pool |
|---|---|---|---|
| win ($2) | 7 | $3.38 | — |
| place ($2) | 7 | $2.32 | — |
| show ($2) | 7 | $2.30 | — |
| exacta ($2) | 7-3 | $15.02 | $146,162 |
| place ($2) | 3 | $4.86 | — |
| show ($2) | 3 | $4 | — |
| trifecta ($0.50) | 7-3-1 | $16.72 | $75,270 |
| show ($2) | 1 | $3.46 | — |
| superfecta ($0.10) | 7-3-1-5 | $5.87 | $38,343 |
| daily double ($1) | 3-7 | $13.04 | $53,450 |
| super high five ($1) | 7-3-1-5-2 | $218.23 | $121,383 |
Chart notes
HEY TUFF GUY brushed with an outer foe at the start, prompted two wide, tugged to vie outside of the leader into the turn, assumed command with five sixteenths to go then drew off and opened up under little urging through the lane. GUN FOR GLORY brushed with an inner foe at the start, climbed behind foes while resisting kick-back early on, dropped back before checking into the turn, recovered off of the pace in the two path, shifted out to the four path in upper stretch then rallied between rivals to gain place late. TIME FOR ACTION broke inwardly, tracked along the inside before shifting out to the three path into the turn, moved wider in upper stretch, rallied to bid for place along with an inner foe in the final sixteenth but got outkicked. BOURBON TOWN led early on, vied with an outer bidder into and around the turn, proved no match for that one with five sixteenths to go, then weakened through the lane before losing place and show late. FORTUNE KING brushed with an outer rival leaving the gate, chased forwardly in the two path then faded. CROSS POWER trailed along the inside, saved ground before his rider lost his crop in upper stretch then failed to factor. GAMERBOY got briefly fractious behind the starting gate, brushed with an inner rival at the start, raced off of the pace in the four to two path then got outrun thereafter. BISTINEAU BLIZZARD chased in the three path then weakened.